- Quest 2
- Quest 3
- Quest 3S
Ultima IV VR (ANKH-VR)
Origin's 1985 RPG Ultima IV: Quest of the Avatar in VR on Meta Quest, a Unity remake that reads the original game's own data. Ultima IV is free on GOG. Alpha on Quest.
- TrackingYes, 6DoF
- Quest 2
- Quest 3
- Quest 3S
This game has 2 steps
- Install the app on your Quest.
- Add the game files from your own copy. You can send them over USB or copy them yourself.
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Verification
Not tested
Step-by-Step Installation Guide
Install on Quest, in the card above, is the one-click USB install. These steps are the manual path (SideQuest or ADB).
Overview
ANKH-VR runs the original Ultima IV: Quest of the Avatar (1985) in VR, built in Unity by plaidpants. The Quest version reads all its text and data straight from the original game's files. The author calls it functionally complete but alpha on the Quest. It switches tile sets while you play (CGA, EGA, Apple II or a custom PNG).
[!NOTE] No game files included. Ultima IV is free on GOG. Install it on a PC, then copy the whole install folder to the headset.
Prerequisites
- Meta Quest 2 or Quest 3.
- Ultima IV from GOG (free), installed on a PC.
- Optional: the original music as MP3 or OGG (see the project page).
Step-by-Step Installation
- Install the APK via 1-click on QuestPorts or install
ANHK-VR.apkwith SideQuest /adb install -r. - Copy the entire Ultima IV install folder to
/, sosdcard/ Android/ data/ com.SwivelChairGames.ANKHVR/ files/ u4 AVATAR.EXEends up at.../. File names are case sensitive on the Quest.files/ u4/ AVATAR.EXE - Launch ANKH-VR from Unknown Sources.
[!TIP] SideQuest sometimes skips files when you copy many at once: check that everything arrived. If you copy old save files (
.SAV), make them writable withadb shell chmod 666 /. A new game creates them writable already.sdcard/ Android/ data/ com.SwivelChairGames.ANKHVR/ files/ u4/ *.SAV
AVATAR.EXE must be directly in Android/data/com.SwivelChairGames.ANKHVR/files/u4/. Copied .SAV files need chmod 666 over adb or the game cannot save. Text to speech needs a network connection.
Requirements SummaryStandalone VR
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