- Quest 2
- Quest 3
- Quest 3S
- Quest Pro
Bugdom 2 VR
The 2002 sequel Bugdom 2 by Pangea Software brought to Meta Quest via OpenXR. Fly, swim, and buzz across giant 3D backyards as Skip the grasshopper in native stereoscopic VR.
- TrackingYes, 6DoF
- Quest 2
- Quest 3
- Quest 3S
- Quest Pro
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Verification
Not tested
Step-by-Step Installation Guide
Install on Quest, in the card above, is the one-click USB install. These steps are the manual path (SideQuest or ADB).
Overview
Bugdom 2 VR is the standalone Meta Quest port of Pangea Software's 2002 hit Bugdom 2 by SgtBilko76 (Port Royale). You control Skip the grasshopper on a mission to track down the bully bee who stole your knapsack.
Running natively via OpenXR from Iliyas Jorio's modern engine port (jorio/), this release features full 6DoF head tracking, stereoscopic 3D, a level-horizon chase camera, floating VR HUD, and immersive tunnel rides and balsa airplane sequences in VR.
Install type: Direct APK (No PC needed).
[!NOTE] Full game included. Game data is bundled inside the APK under CC BY-NC-SA 4.0 permission from Pangea Software, Inc. On first start, data unpacks automatically.
Prerequisites
- Meta Quest 2, 3, 3S, or Pro with Developer Mode enabled.
- About 200 MB of free storage.
Step-by-Step Installation
- Sideload the APK via 1-click on QuestPorts or download
Bugdom2-VR-4.0.1-beta1.apkfrom GitHub Releases. - Open Library, switch the filter to Unknown Sources, and launch Bugdom 2.
- First launch takes a few seconds longer while assets unpack.
Controls
| Control | Action |
|---|---|
| Left stick | Walk / Fly |
| Right stick | Snap turn (30°) |
| Hold Right stick click (1s) | Recenter forward & eye height |
| Left stick click | Adjust camera distance |
| A | Jump |
| B | Pick up / Drop items |
| X or Right Trigger | Kick |
| Y | Launch buddy |
| Menu button | Pause menu |
| Grips | Previous / Next page in menus |
First beta release (v4.0.1-vr-beta1). First launch takes a few extra seconds while game assets unpack. Hold the right stick click for 1 second to recenter camera height and forward direction at any time.
Requirements SummaryStandalone VR
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